If you look into the replies, someone already asked what we are all thinking: Why re-rate a game that has been out for months? ESRB’s reply: Earlier today, the ESRB twitter account posted a updated ESRB rating for Sonic Mania. There is still a pool of gamers that are hoping SEGA does a physical version of the game and that might be happening. Sonic Mania has been out for a few months and while the game got physical collector’s edition, the game itself was never available in a physical medium. What are your thoughts on this announcement? Give us your thoughts on the comments below.ĩ Comments Sonic Mania Plus developer diary part two features Takashi Iizuka and Christian Whitehead Seeing that most of the developers of Sonic Mania team coming together again may see the likelihood of a successor to Sonic Mania stronger or perhaps more unique games from Evening Star. With that driving approach, and a proprietary engine and tool set, Evening Star has developed an innovative workflow which minimizes the barriers between ideas and execution.Ĭreating games that shine bright… Evening Star casts a light into the future.” By reinvigorating gaming history’s more cunning techniques, the team boldly explores directions long since left behind. By encouraging strong technical foundations in every discipline, members are given a voice and latitude to impact games in unique ways. Every member pursues a goal to make their own great games. Headquartered in Los Angeles, with operations in Melbourne and London, Evening Star’s mission is designing fresh, fun games which will stand the test of time.įor Evening Star, being a “boutique” game studio has a specific meaning. “Evening Star is a boutique game studio founded in late 2018. Here is a brief description of the game studio from their website. Executive producer Dave Padilla serves as Evening Star’s CEO, Christian Whitehead is the creative director and lead engine architect, Tom Fry is the art director, Hunter Bridges is the technical and audio director, and Brad Flick is the design director. The new studio, based in Los Angles, Melbourne and London, consist of talented people behind Sonic Mania. The developers behind Sonic Mania, and it’s follow up Sonic Mania Plus has formed a new game development studio called Evening Star. Really though, why hasn’t SEGA released these versions on all current consoles? Am I the only one that things its a waste to keep them mobile only?ġ Comment Sonic Mania will be free for PlayStation Plus users this June From what I understand, rubberduckycooly used the Sonic CD SDK base to get these ports on PC, Vita so we shall see what happens in the future. So far we have seen people posting that its working on Windows, Mac, Linux, and the PlayStation Vita! This could also mean we can get fan ports on other hacked handhelds or consoles as well, but we shall see where the project goes. This project would allow us to run Sonic the Hedgehog 1 and 2 mobile ports on other platforms natively. You can check out Rubberduckycooly’s github page for future updates on this project. I will admit that I’m not really well versed on how this whole reverse engineering works, but thankfully twitter user Rubberduckycooly does and has now decompiled Christian “Taxman” Whitehead’s Sonic the Hedgehog 1 & 2 mobile ports, which are considered by fans as the definitive versions of these titles.
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